Yang quick verdict
Yang profiles as a ranged damage carry with a current Conquest tier of A and a preliminary Arena tier of A. The best recorded or projected position is Back middle.
Moderate Conquest evidence, including a trusted win through stage 506.
How Yang works
Yang is a 6-generation mythic Archer built primarily as a ranged damage carry. The kit centers on area damage, burst damage, escort cleave, and multi-hit pressure.
Yang delivers a rip-roaring Frostkin in a straight line against enemies, dealing Attack * 140% area of effect damage plus the same amount on its return path.
Yang's special firearm has a 35% chance of inflicting a combo shot (extra attack), dealing another round of damage to enemies.
Any bullet can inflict the critical blow to a hunter's prey when aimed just right. Yang enjoys a 15% Crit Rate when dealing damage.
Gameplay-observed tags
Yang in Conquest
The hero remains present in successful late-stage testing through stage 506, showing relevance well beyond a narrow release window.
The current composite ranking weighs stage ceiling, trustworthy lower-power performance, role utility, position versatility, raw stats, and generation ceiling. Yang is not ranked from raw win rate alone because heroes enter the dataset at different stages and are tested with different frequency.
The pattern is supported strongly enough to guide formation choices, while exact powers and private rows remain hidden.
Yang in Arena
The Arena rating is preliminary. It combines Conquest evidence, raw stats, generation age, targeting value, and utility such as area damage, burst damage, escort cleave, and multi-hit pressure.
In Arena, Yang should be judged by whether the formation can use area damage, burst damage, escort cleave, and multi-hit pressure before the hero is removed or controlled. Newer-generation raw stats matter more in direct PvP, but specialized older heroes can remain useful three or four generations later when their development and utility still justify the slot.
Best position for Yang
The strongest trusted position in the current dataset is Back middle. Trusted wins also appear from Back left.
- Trusted winning positions: Back left and Back middle.
The starting target map still applies: front left and back left pressure enemy front left, while front right, back middle, and back right pressure enemy front right. Retargeting then follows the closest valid target.
Yang strengths and limitations
Main strengths
- Area damage.
- Burst damage.
- Escort cleave.
- Multi-hit pressure.
- Critical-hit scaling.
- Random effect.
Main limitations
- Random effects create more battle-to-battle variance.
- The hero needs protection and can lose value if removed before the first important cast.
Who Yang counters—and who counters Yang
Strong or useful into
Threats to watch
Named matchup conclusions remain position-dependent. A direct counter should be placed in the lane or slot that creates the observed interaction.
Best teammates for Yang
Observed partners show formations that have worked in the raw Conquest data; projected partners are role-complement suggestions and still need direct testing.
Yang data facts
- Trusted winning positions: Back left and Back middle.
- The hero remains present in successful late-stage testing through stage 506, showing relevance well beyond a narrow release window.
- Exact row counts, private powers, ratios, and full recorded lineups are intentionally not published.
- Evidence labels are refreshed when the guide library is rebuilt from the raw Conquest tab.
Conquest conclusions use the current raw Conquest Lab dataset. Arena conclusions are preliminary projections unless a section explicitly says otherwise. Exact private rows, lineups, powers, and ratios are not published.