Gordon quick verdict
Gordon profiles as a flex support with a current Conquest tier of B and a preliminary Arena tier of B. The best recorded or projected position is Front left.
Strong Conquest evidence, including a trusted win through stage 382.
How Gordon works
Gordon is a 1-generation epic Cavalry built primarily as a flex support. The kit centers on team healing, team Attack buff, self mitigation, and self healing over time.
Gordon prepares a lavish feast, restoring Health by Attack * 280% to all troops and increasing Attack by 7% for all troops for 4s.
Gordon’s life in a chaotic kitchen reduces his damage taken by 30%.
Gordon’s regular snacking restores Health equal to Attack * 70% every 5s.
Gameplay-observed tags
Gordon in Conquest
The hero has successful evidence through stage 382, mainly as an older or mid-progression option.
The current composite ranking weighs stage ceiling, trustworthy lower-power performance, role utility, position versatility, raw stats, and generation ceiling. Gordon is not ranked from raw win rate alone because heroes enter the dataset at different stages and are tested with different frequency.
The pattern is supported strongly enough to guide formation choices, while exact powers and private rows remain hidden.
Gordon in Arena
The Arena rating is preliminary. It combines Conquest evidence, raw stats, generation age, targeting value, and utility such as team healing, team Attack buff, self mitigation, and self healing over time.
In Arena, Gordon should be judged by whether the formation can use team healing, team Attack buff, self mitigation, and self healing over time before the hero is removed or controlled. Newer-generation raw stats matter more in direct PvP, but specialized older heroes can remain useful three or four generations later when their development and utility still justify the slot.
Best position for Gordon
The strongest trusted position in the current dataset is Front left. Trusted wins also appear from Front right, Back middle, and Back right. The result fits Cavalry’s flexible role, but exact lane pressure still decides whether the placement works.
- Trusted winning positions: Front left, Front right, Back middle, and Back right.
The starting target map still applies: front left and back left pressure enemy front left, while front right, back middle, and back right pressure enemy front right. Retargeting then follows the closest valid target.
Gordon strengths and limitations
Main strengths
- Team healing.
- Team attack buff.
- Self mitigation.
- Self healing over time.
- Damage mitigation.
Main limitations
- Anti-heal can remove a large part of the kit’s value.
- Damage vulnerability, repeated pressure, or delayed burst can work around the defensive window.
- Newer generations gain a raw-stat advantage, so continued use depends on development and specialized utility.
Who Gordon counters—and who counters Gordon
Strong or useful into
Threats to watch
Named matchup conclusions remain position-dependent. A direct counter should be placed in the lane or slot that creates the observed interaction.
Best teammates for Gordon
Observed partners show formations that have worked in the raw Conquest data; projected partners are role-complement suggestions and still need direct testing.
Gordon data facts
- Trusted winning positions: Front left, Front right, Back middle, and Back right.
- The hero has successful evidence through stage 382, mainly as an older or mid-progression option.
- Exact row counts, private powers, ratios, and full recorded lineups are intentionally not published.
- Evidence labels are refreshed when the guide library is rebuilt from the raw Conquest tab.
Conquest conclusions use the current raw Conquest Lab dataset. Arena conclusions are preliminary projections unless a section explicitly says otherwise. Exact private rows, lineups, powers, and ratios are not published.